Congresos de la Universitat Politècnica de València, 2º Congreso Internacional ACC: Arte, Ciencia, Ciudad

Por defecto: 
GRASS: INTERACTIVE TANGIBLE ART TO EVOKE OLDER ADULTS’ NOSTALGIA
Jinsil Hwaryoung Seo, Annie Sungkajun, Tiffany Sanchez, Jinkyo Suh

Última modificación: 27-10-2015

Resumen


Grass is an interactive plant project that explores serenity and emotional attachment through meditative touch of plants with interactive audio-visualizations. Prior research showed that interactive systems using light and sound invited human touch to help seniors in various ways. Many artists/researchers interested in meditative touch have focused on health related potentials. Grass investigates how touch-sensitive interactive plants can evoke nostalgia and how that affects seniors quality of life through reminiscing. From our preliminary study using Grass with seniors, we observed that some of the seniors started sharing their experience with others and talked about their memories related to light, gardening, nature, etc. From this study, we learned that Grass evoked positive responses from the participants and helped them to recall their happy memories. The studies showed that our interactive plants had potential to create healthy interactions, encouraging older adults in an assisted living facility through tactile exploration. The desired reaction of calmness and feeling at ease was mostly seen in the elderly.

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